Yet another big update! Version 0.7 – Radar, line of sight and comets!

As announced in my previous post, comets are now added to the game!

Besides comets, there is also radar and line of sight added to the game. If an enemy moves too far away, it will only be visible on the radar. If it moves outside of the radar, it won’t be visible at all (ranges can be seen by pressing ctrl button).

This combined with comets makes for far better strategizing and overall game play.

Download to try:

strategicrps V0.7.x windows

Change log:

  • Added comets
  • Added comet field
  • Added radar
  • Added line of sight
  • Removed engineers and dummy ships

Progress Update – Comets!

It’s been quiet on here for a while, but progress is still being made!

The next update will contain comets. They can be occupied and used in different levels:

  • 1st level of occupation will gain the ability to identify enemy ships passing by.
  • 2nd level of occupation will add a healing radius around the comet, healing friendly ships and the comet itself.
  • 3rd level of occupation will give the comet claws. Depending on what type of ship is used in this level, it has an advantage over other ships.
  • 4th and final level will allow you to maneuver the comet. It won’t go fast, but it can still be used as a very effective battle ship!

Todo on comets:

  • Multiple comets (field)
  • Minor bugfixes

And there you have it, this is what is currently in the pipeline. The addition of comets will hopefully make the game a bit more interesting as more tactics can be used.

As the current build is not bug-free, I only uploaded a preview for now. Enjoy: