During another test session, I created a recording and took some screenshots. They include a sneak preview to the new ship design (not yet available).
Have a look here: http://strategicrps.com/#impression
The strategic rock paper scissors game
After some games with a friend of mine, I have changed the base interface to only allow the creation of one type of ship at the time. This makes the rps game play more pronounced and also forces players to make more use of ship types during the game.
Yesterday I mainly worked on implementing the feedback I got from the play test last week.
The first play test is a fact!
I gathered three of my colleagues and let them try out the game. Amazingly, we were actually able to play! (only one or two crashes ;))
After the session, I’ve let them all fill in a questionnaire. Some very good feedback I’ll be working on this Wednesday.
Exciting times! User testing will commence soon.